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Charles Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a well pressed and immaculate suit (or dress). His silver hair is smooth and relatively long. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He would rather hide behind his crafts than deal with other people.

History: Charles hails from a village terrorized by illithids. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He has drifted from career to career and currently works as a Stableman.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and his religion dominates his actions

Ideals: Artistic. Flaws: Shy. Bonds: Enemies, Job, Religious. Occupation: Stableman

Voice: Soothing and warm

Attributes [hide]

Charles Cotton, Male Human Bard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)7 (-2) 18 (+4)15 (+2)
Skills Religion +1, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Aquamarine (700 gp). Malachite (10 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Tatum, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Banker does. He wears a colorful flower in his red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. He worked as a nervous Banker and found it very stressful. He has drifted from career to career and currently works as a Banker.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Persistence, Entrepeneur. Flaws: Selfish. Bonds: Job, Attractive. Occupation: Banker

Voice: Creaky witch voice

Attributes [hide]

Anselm Tatum, Male Human Sorcerer 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 12 (+1)8 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Abyssal, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 42000 sp.


Social Check DCs


Henry Carlton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his sickle ready. He keeps his long chestnut hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Beggar, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Bonds: Attractive, Poor, Family. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Henry Carlton, Male Human Wizard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)13 (+1) 12 (+1)6 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Drogo Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a worn and beaten armor. His hair is short and golden. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Flaws: Antagonistic, Forgetful, Disease. Bonds: Attractive, Rich. Occupation: Apothecary

Voice: Slurs words

Attributes [hide]

Drogo Wilberforce, Male Human Aristocrat 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp.


Social Check DCs


Ralf Benson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears rags and sports a simple walking cane. His moppish brown hair is in a traditional bowl cut. His gray eyes are slightly larger than normal.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He misses his home and complains about the freezing weather, even in summer.

History: Ralf was born the youngest of three triplets. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a spy and was forced into it by his family

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Family, Nature. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Ralf Benson, Male Human Commoner 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)17 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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