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NPC Generator

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Advanced [show]


Everard Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears professional attire. His hair is short and black. His eyes, though not visible through his cowl, are blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the north. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he's in love

Flaws: Shy. Bonds: Attractive, Job, Immigrant, Has a crush. Occupation: Performer

Voice: Australian accent

Attributes [hide]

Everard Digby, Male Human Sorcerer 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Golden yellow topaz (900 gp). Silver pearl (150 gp). Red-brown spinel (150 gp).


Social Check DCs


Thomas Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 5'2" western man, he wears many layers of old clothing at all times. He has no hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.

History: Born in the west to a Knight, Thomas learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He inherited the family business which he has now maintained for 14 years.

Motivation: Sabotage a competitor; and expand his business

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Job, Slave. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Thomas Fawcett, Male Human Barbarian 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics -1, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +4

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Wymar Byron, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright white suits and hats. He has brown hair. His eyes are violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: The child of western immigrants he idolized his mother. Cursed with vampirism at a very young age, Wymar has worked very hard to control his curse. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: To reunite with his old friends; and to reunite with his absent mother

Flaws: Antagonistic, Disease. Bonds: Poor, Family, Immigrant, Adventurer. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Byron, Male Human Barbarian 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 92 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 1500 gp. Malachite (14 gp). Banded agate (14 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively, and he perpetually has his shortbow ready. He has styled his silver hair well, parting it to the left. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Mortician, Gilbert learned a great deal about his mother's area of expertise. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in shortbow use. He inherited the family business which he has now maintained for 13 years.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Joker. Bonds: Attractive, Job, Enemies. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Hayhurst, Male Human Ranger 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Nature +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Guy Badger, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Human compassion; and he wants nothing more than to rejoin the army

Flaws: Impulsive, Fearful, Racist. Bonds: Poor, Adventurer, Military. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Guy Badger, Male Human Ranger 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 13000 cp. 1 Superior lock.


Social Check DCs

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