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Advanced [show]


Lance Brandon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing a long, blue cloak. His skin is also unnaturally pale. His chestnut hair is singed and shortened. He is baby faced.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and revenge

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Enemies. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Lance Brandon, Male Human Sorcerer 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Just what you see.


Social Check DCs


Trym Langston, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered morningstar and tarnished mace as well. His silver hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the north, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his sister

Ideals: Fighting, Impeccable, Logical. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Carpenter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trym Langston, Male Human Bard 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 gp. Tiger eye turquoise (12 gp). Amethyst (60 gp).


Social Check DCs


Bertram Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is portly but not overly obese. His hair is golden, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He receives visions of the future at random moments

History: He comes from a rich southern family. Cursed with unlife at a very young age, Bertram has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Rich. Occupation: Miner

Voice: Squeaky

Attributes [hide]

Bertram Dalton, Male Human Druid 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)12 (+1) 7 (-2)18 (+4)
Skills Intimidation +7, Nature +4
Senses Passive Perception 8
Languages Common, Druidic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Kendal, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears rags and sports a simple walking cane, and his gloved hand is found clutching a scythe. He keeps his long red hair kept up in a rat tail. His hazel eyes dart from person to person.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the north, but his parents moved at a very young age to the west. His father was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He's attracted to the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Slave, Immigrant, Has a crush. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Kendal, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)9 (-1) 12 (+1)18 (+4)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Eastoft, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Sailor

Voice: Scottish accent

Attributes [hide]

Anthony Eastoft, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 18 (+4)11 (+0)
Skills Nature +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 500 gp. Chrysoberyl (70 gp). Freshwater pearl (8 gp). Tourmaline (70 gp).


Social Check DCs

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