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NPC Generator

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Advanced [show]


William Denholm, Male Human [Permalink]

Personal [hide]

Description: A 6'5" northern man, he wears a robe, a symbol of the four houses of cards around his neck, and a halberd on his belt. He has moderate length silver hair. His thin eyebrows rest above his beady blue eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, William grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often; and he's in love

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

William Denholm, Male Human Druid 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 70 pp.


Social Check DCs


Peter Ashley, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean green cloak covering his clean studded leather, he is not a threatening figure. His auburn hair is long and unkept. His amber eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Knight mother left him crippled. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Joker, Optimist. Flaws: Ugly, Disease. Bonds: In love. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Peter Ashley, Male Human Wizard 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)10 (+0) 14 (+2)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally well dressed albeit a few years behind the times. He keeps his brown hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Stableman again; and wants to open a new tavern

Ideals: Logical, Fighting. Flaws: Racist. Bonds: Attractive, Job. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Gunter Hackney, Male Human Fighter 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 7
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +0 / 2d6-3, Grapple +1

Possessions: 1000 sp. Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears dull grey sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His red hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. As long as the job gets done he does not care how it got done.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. He worked as a nervous Knight and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by illithids. Reynard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants to get laid; and further expansion of business

Ideals: Professionalism. Bonds: Adventurer, Job, Enemies, Has a crush. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Reynard Birkenhead, Male Human Druid 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 20 pp. Malachite (6 gp). Iolite (30 gp). Brown-green garnet (160 gp). Freshwater pearl (6 gp). 1 Minor magic item.


Social Check DCs


Ralf Gyula, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise amber.

Personality: He is fixated on the number 29. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He left for the east, certain he would find work there.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Immigrant, Enemies. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Ralf Gyula, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 35 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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