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NPC Generator

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Advanced [show]


Trym Clapham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, typically a more casual-formal manner. His long black hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Trym's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Attractive, Mentor, Poor. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Trym Clapham, Male Human Rogue 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Acrobatics +6, History +5
Senses Passive Perception 12
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +5

Possessions: 700 gp. Jasper (80 gp).


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. His blonde hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Gerard embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. His first spouse was a Carpenter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Brewer

Voice: Sounds elderly

Attributes [hide]

Gerard Beckwith, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He is muscular with a powerful set of arms. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the east. While studying, he fell in love. They married and had a son. He became a Fisher soon after.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Flaws: Shy. Bonds: Job, Immigrant, In love, Religious. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Tim Royal, Male Human Bard 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 6 (-2)15 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Conrad Dayton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his chestnut hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants revenge against illithids

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Conrad Dayton, Male Human Monk 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 9 (-1)17 (+3) 6 (-2)10 (+0)
Skills Athletics +1, Nature +6
Senses Passive Perception 8
Languages Common, Halfling, Draconic, Celestial
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Walpole, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with finding treasure.

History: Born in the south to a Merchant, Bernard learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has worked as a Merchant like his mother before him.

Motivation: He is terrified, and will act out of fear; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Flaws: Insane, Fearful. Bonds: Adventurer, Job. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Bernard Walpole, Male Human Paladin 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 700 gp. 1 Bullseye lantern.


Social Check DCs

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