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NPC Generator

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Advanced [show]


Simon Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is styled in orderly dreadlocks. His blue eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He got into the Sellsword business at a young age. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: To be a Actor again.

Ideals: Athletic. Flaws: Fearful. Bonds: Poor, Job, Slave. Occupation: Sellsword

Voice: Nasally tone

Attributes [hide]

Simon Tenley, Male Human Warrior 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Theodoric Shelley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Abrasive and pushy, he has a hard time making friends. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast forest. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Interpreter

Voice: Creaky witch voice

Attributes [hide]

Theodoric Shelley, Male Human Paladin 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Stealth +4
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp. Silver comb with moonstones (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).


Social Check DCs


Anselm Allerton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Anselm was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Beggar and was forced into it by his family; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Persistence. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Beggar

Voice: Shortens vowels

Attributes [hide]

Anselm Allerton, Male Human Wizard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)6 (-2) 11 (+0)10 (+0)
Skills Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp.


Social Check DCs


William Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red tunic with brown highlights, and long violet pants that bunch up around his shoes. His black hair is lengthy. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He got into the Bookbinder business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels kind of lost in life; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic, Selfish, Depressed. Bonds: Job. Occupation: Bookbinder

Voice: Draws out vowels

Attributes [hide]

William Mitchell, Male Human Monk 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 6 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)5 (-3) 14 (+2)13 (+1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Black pearl (400 gp). Violet garnet (400 gp). Blue star sapphire (1000 gp). Alexandrite (400 gp).


Social Check DCs


Adelard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, constantly wearing a grey suit, tan shirt, and black tie. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and to unite with his sister

Flaws: Antagonistic. Bonds: Slave, Family, Nature, Adventurer. Occupation: Crown-heir

Voice: Low and grunting

Attributes [hide]

Adelard Tewksbury, Male Human Cleric 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Deception +5, History +6
Senses Passive Perception 12
Languages Common, Giant, Gnome, Abyssal
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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