Roger Cotton, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He dresses well, typically a more casual-formal manner. His whole body is exceptionally muscular. His auburn hair is cut jaggedly and amateurishly. His eyes are brown.
Personality: He can speak with the recently deceased. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. His divine abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.
Motivation: He is greedy; and retire the richest man in the east
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Immigrant, Rich. Occupation: Performer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Miles Tindall, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in an above average manner. His brown hair is lengthy. He has several tiny aquamarine earrings on each ear.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a logical person and will generally grow upset if things defy logic and science.
History: Miles was born with his father's beautiful face. Over the years he perfected his riding and shooting skills. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Money/treasure; and he is content
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Rich, Nature. Occupation: Dyer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 39 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 5000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.
Aldous Allerton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, and he perpetually has his bow ready. He wears a colorful flower in his blonde hair. His brown unseeing eyes seem to look past you.
Personality: He is happy with his job as a Stableman. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.
History: Aldous was raised in a hard working conservative environment. He worked as a nervous Stableman and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Job. Occupation: Stableman
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2200 sp.
Justin Beitz, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, yellow, dusty cloak. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He got into the Stylist business at a young age. His father took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Stylist for the past few years.
Motivation: Sabotage a competitor; and he seems to be bored by most things
Flaws: Antagonistic, Impulsive, Mundane. Bonds: Job, Nature. Occupation: Stylist
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 6000 cp.
Diggory Morley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. He is tall, broad shouldered and powerfully built. He has a long red beard with little hanging trinkets. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. 1 Masterwork Heavy wooden shield. 1 Full Plate.
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