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NPC Generator

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Advanced [show]


Alex Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has no hair. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Fortune-teller. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and he is unsatisfied with his job

Ideals: Persistence, Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Alex Hackney, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)11 (+0) 15 (+2)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Law, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears loose pants and a collared shirt complete with sweater beneath his coat. His skin is also unnaturally pale. His brown hair is long and unkept. His brown eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a font of random trivia from the lore and stories he has discovered

History: When he was but 6 years old his parents immigrated from the east. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Adventurer

Voice: Irish accent

Attributes [hide]

Robert Law, Male Human Bard 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 14 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)11 (+0) 12 (+1)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1600 gp. Banded agate (12 gp). Tiger eye turquoise (12 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing the road beaten gear of a warrior. He wears a deerstalker hat to hide his balding. His brown eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He uses money and sex appeal to get what he needs; and he feels threatened by others

Ideals: Fighting, Optimist, Persistence. Flaws: Fearful. Bonds: Rich, Attractive. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Solomon Home, Male Human Wizard 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)9 (-1) 8 (-1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roland Kent, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a weathered and beat up set of banded mail beneath an oversized red coat, and a wedding ring on his left hand. His golden hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Joker, Gifted. Bonds: In love, Adventurer. Occupation: Ploughman

Voice: Mousy voice

Attributes [hide]

Roland Kent, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Everard Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His brown hair is matted, messy, and big. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Everard Jacobs, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)15 (+2) 6 (-2)12 (+1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 600 gp.


Social Check DCs

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