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NPC Generator

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Advanced [show]


Don Hornsby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He has a small bristly mustache and wavy blonde hair. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: He was born in the north. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and wants to open a new tavern

Flaws: Addict. Bonds: Family, Immigrant, Adventurer, Job. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Don Hornsby, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Frederick England, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Bookbinder. His black hair, when down, is lengthy. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.

History: He was born several months after his father was called into army service. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He is content; and find a way to reverse the transformation of his brother

Ideals: Professionalism. Flaws: Ugly, Antagonistic, Mundane. Bonds: Military, Family. Occupation: Bookbinder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Frederick England, Male Human Aristocrat 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Insight +4, Nature +6
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Dean Harlow, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long brown hair reaches down to his waist. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He comes from a rich southern family. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Justice, Impeccable. Bonds: Rich, Attractive. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Dean Harlow, Male Human Warrior 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)13 (+1) 16 (+3)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 pp.


Social Check DCs


Trym Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Trym was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Trym Pickering, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Garrick, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears dark leathers with embroidery. His white hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Shy, Fearful. Bonds: Religious, Military. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Gunter Garrick, Male Human Druid 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 16 (+3)13 (+1)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 13
Languages Common, Goblin, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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