Simon Jacobs, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is lazy and tries to find solutions quickly.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Simon was left his father's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Fighting. Flaws: Lazy. Bonds: Military. Occupation: Server
Voice: Soft and mumbly
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 300 gp.
Richard England, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright black suits and hats. His chestnut hair is kept up in a ponytail inside a broad hat. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born several months after his father was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: To reunite with his absent father.
Flaws: Addict. Bonds: Family, Military, Religious. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 900 gp. Alexandrite (800 gp). Coral (100 gp). Red garnet (100 gp). Moss agate (10 gp). Iolite (30 gp). Obsidian (10 gp). White opal (1500 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alexandre Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely violet suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Alexandre enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a poor family in the city he treasured whatever gifts he got. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Disciplined. Flaws: Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp.
John Harrington, Male Human [Permalink]
Personal [hide]
Description: Standing 5'4", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to hide his balding. He has several tiny emerald earrings on each ear.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Navigator for hire.
Motivation: To end his boredom; and he is greedy
Flaws: Depressed, Mundane. Bonds: Rich, Nature, Job. Occupation: Navigator
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 120 pp.
Geoffrey Richie, Male Human [Permalink]
Personal [hide]
Description: A 5'10" southern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is singed and shortened. He wears an eyepatch.
Personality: Stoic and calm, he prefers to meditate than take action. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Carter.
Motivation: To clean up the streets; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Ugly, Impulsive, Disease. Bonds: Job, Guardian. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
