Thomas Langston, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a white handlebar mustache and slicked back white hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Thomas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a brothel owner, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Thomas and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Mentor. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Draconic, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dustin Halsey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a green shirt with thin black vertical stripes and white pants. His silver hair is lengthy. He wears a mask on his face.
Personality: He snorts whenever he laughs or is feeling confident. He is used to getting what he wants. In part because he is a meticulous planner.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Dilettante again; and sabotage a competitor
Ideals: Professionalism. Bonds: Rich, Nature, Job. Occupation: Interpreter
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 13000 cp. 1 Minor magic item.
Ernest Badger, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has styled his red hair well, parting it to the left. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is almost excessively polite to everyone, even when angry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions.
Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 41 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 1000 sp.
Balimaar Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.
Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Map Maker profession.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 12 years.
Motivation: Further expansion of business.
Flaws: Ugly, Hedonist. Bonds: Job, Military, Mentor. Occupation: Jeweler
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4
Possessions: 500 gp. Hematite (15 gp). Moonstone (50 gp).
Hubert Enfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, he is a well trained Unemployed. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He was always very intelligent and has formed a secret society of freemasons.
Motivation: Many orcs want him driven away; and he feels threatened by others
Flaws: Fearful, Secretive. Bonds: Job, Military, Enemies. Occupation: Unemployed
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
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