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Advanced [show]


Bernard Bradford, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears dark leathers with embroidery. His left leg appears badly burned and disfigured. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: Bernard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Bernard was left his mother's suit of armor and trained in its use and care. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist, Fighting. Bonds: Military. Occupation: Locksmith

Voice: Low and grunting

Attributes [hide]

Bernard Bradford, Male Human Ranger 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)10 (+0) 15 (+2)10 (+0)
Skills History +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Just what you see.


Social Check DCs


Anselm Stanley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the north. As long as the job gets done he does not care how it got done.

History: He was born several months after his mother was called into army service. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Pacifist, Professionalism. Flaws: Shy, Fearful. Bonds: Military. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Anselm Stanley, Male Human Commoner 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 9 (-1)16 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 5000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolf Rayden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears black painted combat armor at almost all times. His right leg appears badly burned and disfigured. His black hair is unkempt and raggedy. His blue eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is able to make almost anything out of random pieces of junk.

History: Born in the west his family was never financially stable. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: His religion dominates his actions; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Rayden, Male Human Rogue 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 11 (+0)15 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Alexandre Paxton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. His blonde hair, when down, is lengthy. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A few years later when the east was not economically sound they moved to his current location. By chance he met his sister recently and the two have been together since.

Motivation: He seems to be bored by most things; and regain custody of his daughter

Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant, Family. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Alexandre Paxton, Male Human Cleric 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


John Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He keeps his long auburn hair kept up in a rat tail. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: The child of a Apothecary, who enjoyed hunting, John was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To pay off his debts.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Nature. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

John Wilberforce, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)8 (-1) 14 (+2)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs

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