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NPC Generator

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Advanced [show]


William Dryden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. He has wavy silver hair. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Rich, Enemies. Occupation: Brewer

Voice: Excited and jittery

Attributes [hide]

William Dryden, Male Human Monk 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 10 (+0)3 (-4)
Skills Acrobatics +5, Intimidation -2
Senses Passive Perception 10
Languages Common, Celestial, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Graham, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears baggy brown pantaloons and a red scarf. His hair is auburn and curly. His fierce amber eyes like to dwell on things.

Personality: He is overprotective of those who hire his services. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Gifted from a young age, Gerard studied abroad. There was a wharf not far from home where he often wandered off to fish. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and to clean up the streets

Ideals: Athletic, Gifted. Bonds: Guardian, Has a crush, Nature. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Gerard Graham, Male Human Paladin 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 11
Languages Common, Goblin, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. Rose (40 gp). Smoky quartz (40 gp).


Social Check DCs


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. His auburn hair is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a Merchant, his father struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Bonds: Poor, Job. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

John Westbrook, Male Human Ranger 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)15 (+2) 9 (-1)9 (-1)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Amber (70 gp). Rock crystal (60 gp). Obsidian (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


William England, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black feathered hat and black clothes. His black hair is heavily combed to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Soapmaker, but he got bored and became a Bowyer. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Job, Has a crush. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

William England, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)7 (-2) 9 (-1)7 (-2)
Skills Animal Handling +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Kyle Deighton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his brown robe and has his longbow always slung over his shoulder. His red hair is cut jaggedly and amateurishly. His eyes are hazel and catlike.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: He was born in a small plains village. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Extrovert. Flaws: Hedonist. Bonds: Nature, Job, Has a crush. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Kyle Deighton, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 18000 sp. Black velvet mask with numerous citrines (150 gp). Embroidered and bejeweled glove (1000 gp). 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs

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