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NPC Generator

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Alex Blankley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a violet vest and prefers pastel and green shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His hair is short and golden. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Slave, Nature. Occupation: Blacksmith

Voice: Breathy voice

Attributes [hide]

Alex Blankley, Male Human Commoner 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 50 pp. Alexandrite (200 gp).


Social Check DCs


Geoffrey Milton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports white clothing, slightly heavier than average wear. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. As long as the job gets done he does not care how it got done.

History: A powerful necromancer made him what he is. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Professionalism. Flaws: Ugly. Bonds: Mentor. Occupation: Mortician

Voice: Posh accent

Attributes [hide]

Geoffrey Milton, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 7000 cp. 1 Holy water.


Social Check DCs


Godfrey Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large grey jacket. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes are green and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. He uses divination through singing.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Godfrey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Pacifist, Gifted, Athletic. Flaws: Depressed. Bonds: In love. Occupation: Farmer

Voice: Sleepy voice

Attributes [hide]

Godfrey Roscoe, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Adam Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tight fitting black shirt and pants. With bright black hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Servant, Adam learned a great deal about his father's area of expertise. He worked as a nervous Servant and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his son; and sabotage a competitor

Ideals: Professionalism, Philantrophist, Logical. Bonds: Job, Family. Occupation: Servant

Voice: Spits and sputters

Attributes [hide]

Adam Blackwood, Male Human Ranger 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Randal Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has wavy black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: Randal was raised in a hard working conservative environment. A gifted student he started as a Mayor, but he got bored and became a Mercenary. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and wants a kiss

Ideals: Impeccable, Persistence. Flaws: Insomniac. Bonds: Job, Has a crush. Occupation: Mercenary

Voice: Low rumbling, strings words together

Attributes [hide]

Randal Clayden, Male Human Cleric 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 700 gp.


Social Check DCs

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