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Advanced [show]


Rolf Morton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and retire the richest man in the west

Ideals: Gifted, Entrepeneur, Logical. Flaws: Addict. Bonds: Attractive, Military. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Rolf Morton, Male Human Cleric 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 38000 sp.


Social Check DCs


Miles Walpole, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly brown, has prominent grey streaks. He has several tiny emerald earrings on each ear.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He was born in a small island village. After coming to the age of reason, Miles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and a deep hatred of drow

Ideals: Persistence, Gifted. Bonds: Rich, Enemies, Nature. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Walpole, Male Human Wizard 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 700 gp. 1 Half-Plate. 1 Full Plate. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Frederick Ryland, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely green suit with white socks and a vest with buckled shoes and is in decent physical shape. He wears a broad hat to hide his balding. He has several tiny emerald earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has been saving his money to try and buy his sister's freedom.

Motivation: To clean up the streets; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Rich, Family, Guardian. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Frederick Ryland, Male Human Aristocrat 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 10
Languages Common, Giant, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5

Possessions: 60 pp. A roughly beaten golden orb (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Clayton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His blonde hair is kept up in a ponytail inside a small hat. His eyes are likewise green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also has developed a complete distrust of the Tanner profession.

History: Percival was raised in a hard working conservative environment. A freak accident while working with his Tanner mother left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against gnolls; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Disease. Bonds: Job, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Percival Clayton, Male Human Ranger 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 14 (+2)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp. Bloodstone (80 gp). Golden pearl (130 gp). Tourmaline (130 gp). Hematite (9 gp).


Social Check DCs


Kody Rodney, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His blonde hair is braided into rings. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Shy, Impulsive, Disease. Bonds: Attractive, Poor. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Kody Rodney, Male Human Wizard 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 8 (-1)9 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp).


Social Check DCs

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