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Advanced [show]


Charles Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His skin is fair and his fingers are delicate and long. His long golden hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Flaws: Impulsive. Bonds: Job, Mentor, Adventurer. Occupation: Adventurer

Voice: Dutch accent

Attributes [hide]

Charles Carlyle, Male Human Cleric 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)8 (-1) 17 (+3)15 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 36000 sp.


Social Check DCs


Cory Kinsley, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears green trousers with tan and violet striped suspenders. He wears various colorful collared shirts. His hair is golden, silky, and of moderate length. His skin is flawless and his brown eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Engraver like his father before him.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Flaws: Fearful. Bonds: Attractive, Adventurer, Nature, Job. Occupation: Engraver

Voice: Dutch accent

Attributes [hide]

Cory Kinsley, Male Human Commoner 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 900 gp. Tiger eye turquoise (6 gp). Sardonyx (70 gp). Iolite (70 gp). Star rose quartz (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anthony Blythe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy and is close to two feet long. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Anthony is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: The child of a Roofer, who enjoyed hunting, Anthony was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To clean up the streets; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Family, Nature, Job, Guardian. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Blythe, Male Human Fighter 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a fancy black suit. He has wavy auburn hair. He has a dull look in his gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Bounty Hunter, but he got bored and became a Assassin. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Optimist. Flaws: Forgetful, Disease, Mundane. Bonds: Attractive, Job. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Gerald Yardley, Male Human Adept 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1300 sp. 1 Chain shirt.


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a tight fitting tan shirt and pants. He keeps his long auburn hair kept up in a rat tail. His blue eyes are slightly larger than normal.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Optimist, Fighting. Bonds: Attractive, In love. Occupation: Barrister

Voice: Nasally tone

Attributes [hide]

Randal Clare, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (800 gp). Golden circlet with four aquamarines (1000 gp). A delicate brass dragon egg (60 gp).


Social Check DCs

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