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NPC Generator

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Advanced [show]


Jocelyn Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He dresses in collared shirts and wears a proper scarf over his head. His red hair is cut short. His violet eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Jeweler, his mother struggled to pay the bills. His childhood dream was to be a Jeweler, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: Wishes to resurrect an old love; and to be a jeweler again

Ideals: Philantrophist, Opinionated. Bonds: Poor, Job, In love. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Jocelyn Deighton, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Theobald Fawcett, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is also unnaturally pale. He has wavy auburn hair. His eyes are brown and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the south. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Theobald Fawcett, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)9 (-1) 11 (+0)16 (+3)
Skills Athletics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Wymar Breeden, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown cloak and cross-gartered green stockings. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His amber eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He has never given up on his music dream.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Opinionated, Artistic. Bonds: Job, Military, Family. Occupation: Guard

Voice: Spits words with contempt

Attributes [hide]

Wymar Breeden, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Hastings, Male Human [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with tan slacks. He is physically well-built. His brown hair is heavily combed to the left. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 8 years old his parents immigrated from the north. His father was a soldier and died while he was still young. Justin was left his father's suit of armor and trained in its use and care. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Immigrant, Military. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Justin Hastings, Male Human Aristocrat 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 16 (+3)15 (+2) 12 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports pastel clothing, slightly heavier than average wear. His hair, while still mostly brown, has prominent grey streaks. His eyes are gray and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He also hits on women, regardless of circumstances.

History: He was born several months after his father was called into army service. After coming to the age of reason, Aldous took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He's in love; and to settle down with his crush

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Has a crush, Military. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Aldous Birkenhead, Male Human Barbarian 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 15 (+2)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 9000 cp.


Social Check DCs

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