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Advanced [show]


Diggory Ramsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears baggy green pantaloons and a grey scarf, and his gloved hand is found clutching a quarterstaff. His red hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is a Doppelganger in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: An old rival family wants him found; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Diggory Ramsey, Male Human Ranger 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)18 (+4) 7 (-2)16 (+3)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Giant, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. Zircon (60 gp).


Social Check DCs


Henry Jacobs, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with white stripes complete with hood. He carries with him a set of swords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Sleepy voice

Attributes [hide]

Henry Jacobs, Male Human Fighter 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 120 pp.


Social Check DCs


Manfred Burton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" southern man, he wears a blue armored body suit, with a simple violet line shooting up and back down. He wears his white hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. When he's not drinking or sleeping the drinks off, he's doing painting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Manfred has worked very hard to control his curse. He now owns his own business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Job. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Manfred Burton, Male Human Ranger 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 10 (+0)6 (-2)
Skills Performance +0, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 300 gp. Smoky quartz (50 gp).


Social Check DCs


Gerard Bradford, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears dull pastel sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. His whole body is exceptionally muscular. He has done his best to style his golden hair to look like a famous performer. His brown eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. The war was a terrible time for him, and Gerard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Immigrant, Adventurer, Military, Nature. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Gerard Bradford, Male Human Druid 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: This man loves singing and to teach people singing more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born into a rich family. After coming to the age of reason, Lance took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Lance Mitchell, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 12 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). 1 Minor magic item.


Social Check DCs

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