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Advanced [show]


Miles Garrick, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. He has green eyes and a white hat with a violet feather.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.

History: Miles was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Professionalism. Flaws: Disease, Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Miles Garrick, Male Human Adept 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 2 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 5 (-3)16 (+3) 11 (+0)11 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1300 sp. Sardonyx (60 gp). Coral (100 gp). Rock crystal (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries a battered bastard sword and tarnished nunchaku as well. His hair is brown and curly. His blue eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: He was born to loving parents in a slum to the west. He was taken from his home at a very young age. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Nature, Poor, Slave. Occupation: Farmer

Voice: Breathy voice

Attributes [hide]

Gerald Harlan, Male Human Druid 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 300 gp. Rose (50 gp). Red garnet (40 gp). 1 Superior lock. 1 Climber’s kit. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Norman Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair is braided into rings. His eyes, though not visible through his cowl, are amber.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Stylist

Voice: Sighs a lot, exhausted

Attributes [hide]

Norman Bentham, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 15 (+2)8 (-1)
Skills Athletics +4, Deception +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30000 cp.


Social Check DCs


Reynard Ainsley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His fierce blue eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Further he is a bit of a stoner and is frequently out of it.

History: Reynard was born in the north. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He's in love; and he feels threatened by others

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Body Guard

Voice: Mousy voice

Attributes [hide]

Reynard Ainsley, Male Human Commoner 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)18 (+4) 10 (+0)15 (+2)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Sylvan, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His silver hair is heavily combed to the left. His green eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Depressed. Bonds: Poor, Adventurer, Has a crush. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Everleigh, Male Human Paladin 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Insight +5, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Magnifying glass.


Social Check DCs

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