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Advanced [show]


Balimaar Snape, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. Beneath his clothing is a huge mess of scar tissue. His red hair is braided into rings. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Balimaar's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Slave, Adventurer. Occupation: Jeweler

Voice: High pitched, excited

Attributes [hide]

Balimaar Snape, Male Human Expert 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Norman Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his longsword. His black hair is still thick. His eyes are brown and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his brother's freedom.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Impeccable, Fighting. Bonds: Family, Adventurer. Occupation: Mason

Voice: Soft and melodious

Attributes [hide]

Norman Tindall, Male Human Monk 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)7 (-2) 8 (-1)9 (-1)
Skills Arcana +1, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Dustin Pinkerton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is typically in his Jeweler uniform. His hair is always cut to a buzz. This blue eyed westerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. One day when Dustin was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Dustin was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their son. He worked as a Jeweler, and he later adopted a second son.

Motivation: To be a Healer again; and he'd like to take his coworkers down a peg

Flaws: Mundane, PTSD. Bonds: Job, Religious, Family. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dustin Pinkerton, Male Human Paladin 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 4 (-3)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 48000 sp. 1 Masterwork manacles. 1 Healer’s kit. 1 Superior lock.


Social Check DCs


Hunter Prescott, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His hair is greying and his face has many wrinkles. His hazel eyes are slightly larger than normal.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. Like his father and his brother before him, after school he went straight into learning to become a Map Maker. He became a Map Maker soon after.

Motivation: To reunite with his absent father.

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Family, Job. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Hunter Prescott, Male Human Bard 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 7 (-2)12 (+1)
Skills Athletics +3, Nature +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears suspenders and green workpants. His shirt is pastel, and he wears a heavy green leather apron most of the time. His head has been shaved. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Lance was raised in a hard working conservative environment. His childhood dream was to be a Miner, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: He is greedy.

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Job, Rich. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Lance Bradshaw, Male Human Aristocrat 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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