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Advanced [show]


Shane Redfield, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male typically wears tan cloth garments or leather armor. He is tall, broad shouldered and powerfully built. His white hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: Shane is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of southern immigrants he idolized his father. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Sailor; and expand his business

Flaws: Depressed, Fearful. Bonds: Immigrant, Has a crush, Job. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Shane Redfield, Male Human Aristocrat 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)13 (+1) 13 (+1)16 (+3)
Skills Insight +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theobald Easton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise brown. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. Flattery will make him almost putty in your hands.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero.

Flaws: Insane, Selfish. Bonds: Adventurer, Attractive, Nature. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Theobald Easton, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 500 gp.


Social Check DCs


Tim Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He dropped out of school to support his sick father, and resented it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and doesn't want to be a sellsword and was forced into it by his family

Ideals: Logical. Flaws: Insane, Disease. Bonds: Rich, Family. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Tim Cornish, Male Human Warlock 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 14000 cp.


Social Check DCs


Heward Tewksbury, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length auburn hair. His green eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: He was born to loving parents in a slum to the south. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Jeweler.

Motivation: He wants revenge against drow; and to protect his home

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Heward Tewksbury, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 18 (+4)10 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 300 gp.


Social Check DCs


Aldous Addington, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His moppish blonde hair is in a traditional bowl cut. He has a dull look in his amber eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a great chef.

History: The child of northern immigrants he idolized his mother. His psionic abilities were realized during a raid on his village. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Addington, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 15 (+2)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs

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