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Advanced [show]


William Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his golden hair in a pixie cut. He has a tattooed face.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: William was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Poor. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

William Birkenhead, Male Human Warrior 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 16 (+3)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Large well-done wool tapestry (100 gp). Finely wrought small gold bracelet (50 gp). Solid gold idol (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Rolf Melancon, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of quarterstaffs on his belt, each one with a ruby on the hilt. He wears a wide-brimmed hat to hide his balding. His skin is flawless and his amber eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Sailor in town.

History: He was born to loving parents in a slum to the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Rolf Melancon, Male Human Rogue 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 9 (-1)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Undercommon, Halfling, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Jasper (30 gp). Golden yellow topaz (400 gp). Zircon (30 gp). 1 Minor magic item.


Social Check DCs


Aldous Hastings, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His red hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and to be a healer again

Flaws: Antagonistic, Addict. Bonds: Rich, Slave, Job. Occupation: Cook

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Hastings, Male Human Aristocrat 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)7 (-2) 14 (+2)15 (+2)
Skills Nature +1, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: A 5'5" western man, he is typically in his Barkeep uniform. His hair is black, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Barkeep business at a young age. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Artistic, Logical. Bonds: Job, Attractive, Adventurer. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Gerard Home, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Insight +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tim Walpole, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a hammer on his belt, and he perpetually has his hammer ready. His blonde hair is smooth and relatively long. His eyes are brown and beady.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Assassin and was forced into it by his family.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Assassin

Voice: Middle-eastern accent

Attributes [hide]

Tim Walpole, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)4 (-3) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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