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Advanced [show]


Heward Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black shirt with thin green vertical stripes and violet pants. He has styled his white hair well, parting it to the left. His eyes are blue and he is always smoking a pipe.

Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Sailor and found it very stressful. He struck the Sailor job and began his own company from there.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Bonds: Job, Military, Rich. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Heward Cumberbatch, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp.


Social Check DCs


Randal Sutherland, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports brown clothing, slightly heavier than average wear. He is an epitome of beauty. His blonde hair is still thick. His eyes are hazel and he is always smoking a pipe.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Gifted. Flaws: Greedy, Disease, Insomniac. Bonds: Attractive. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Randal Sutherland, Male Human Sorcerer 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. Old masterpiece painting (800 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Trey Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears very tight pants and wife beaters, though occasionally he sports a white coat. He has a hunchback. His hair is short and black. His eyes are hazel and he is always smoking a pipe.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. Trey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Selfish. Bonds: Adventurer, Nature, Enemies. Occupation: Fletcher

Voice: Sore throat, cough

Attributes [hide]

Trey Winterbourne, Male Human Sorcerer 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 200 gp.


Social Check DCs


Aldous Clifford, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He uses divination through singing.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, his parents were killed by a orcs raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has passion for adventuring and risk; and someone believes him a fraud

Ideals: Gifted, Logical. Bonds: Guardian, Enemies, Adventurer. Occupation: Spice Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Aldous Clifford, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Azurite (14 gp).


Social Check DCs


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears an entirely black suit with tan socks and a vest with buckled shoes, and his gloved hand is found clutching a flail. He is bald on top and has large brown tufts of hair around his ears. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Layabout profession.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He's since become an addict/alcoholic.

Motivation: He feels threatened by others; and further expansion of business

Flaws: Ugly, Mundane, Addict, Fearful. Bonds: Job. Occupation: Glassblower

Voice: Mousy voice

Attributes [hide]

Drogo Carlisle, Male Human Warrior 7
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Undercommon, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 500 gp.


Social Check DCs

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