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NPC Generator

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Advanced [show]


Gerard Brent, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black shirt with thin grey vertical stripes and black pants. He is tall, broad shouldered and powerfully built. He wears a Stetson hat to cover his moderate length silver hair. His eyes are a pleasant amber.

Personality: He speaks before he thinks and is too direct. He has a small toy that he constantly fidgets with.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He worked as a nervous Miner and found it very stressful. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the south; and to be a actor again

Ideals: Artistic, Entrepeneur. Flaws: Impulsive, Addict. Bonds: Job. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Brent, Male Human Bard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp.


Social Check DCs


Richard Breeden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he likes to wear brown tank tops with tan pants. With bright black hair and a scraggly beard. His eyes are a pleasant gray.

Personality: Cocky and sure of himself, he believes he is the best Sellsword born in the past three hundred years. He does not trust anyone and sleeps with one eye open.

History: He got into the Sellsword business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wishes to resurrect an old love; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac. Bonds: Job, Nature, Enemies, In love. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Richard Breeden, Male Human Ranger 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 11 (+0)12 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Silver pearl (60 gp). Chalcedony (50 gp). Iolite (50 gp). 1 Minor magic item.


Social Check DCs


Diggory Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple blue line shooting up and back down. He has a moderate pudge and is not very fit. His hair is cut close to his head. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Beggar

Voice: Uses sign language

Attributes [hide]

Diggory Westcott, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Red spinel (60 gp). 1 Minor magic item.


Social Check DCs


Lance Cooper, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. This amber eyed northerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He cannot resist a sob story and will often dote over anyone who has one.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and revenge

Ideals: Philantrophist. Bonds: Attractive, Religious, Enemies, Adventurer. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Lance Cooper, Male Human Commoner 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 37 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp. Aquamarine (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Kimberley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man is wearing a long, white, dusty cloak. His blonde hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is frequently practicing swordplay.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and he is content

Ideals: Athletic. Flaws: Insane, Mundane. Bonds: Military, Poor, Family. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Peter Kimberley, Male Human Adept 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Gold dragon comb with red garnet eye (700 gp). An abacus with copper, silver and gold markers (150 gp). Brass mug with jade inlays (100 gp).


Social Check DCs

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