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Advanced [show]


Odo Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple black line shooting up and back down, and carries ceremonial daggers. His white hair is greying along the sides and has receded to reveal a widow's peak. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Bonds: Job, Military. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Odo Hampton, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points -3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 4 (-3)15 (+2) 10 (+0)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp. Pink pearl (130 gp). Hematite (8 gp). Tourmaline (130 gp). Rhodochrosite (8 gp).


Social Check DCs


Heward Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light blue in addition to tight pants. His moppish chestnut hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: The child of a Butcher, who enjoyed hunting, Heward was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Heward took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: Further expansion of business; and he would like to get married and retire

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Nature, Has a crush, Job. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Heward Denholm, Male Human Cleric 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Everard Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing. He has a moderate pudge and is not very fit. His blonde hair is cut short with large spiked bangs in the front. He has amber eyes and a black hat with a tan feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sellsword arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to protect his home

Flaws: Racist, Antagonistic, Insomniac. Bonds: Rich, Guardian. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Everard Charlton, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)11 (+0) 12 (+1)8 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 17000 cp.


Social Check DCs


Diggory Huxley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is short and golden. His eyes are a pleasant gray.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of eastern immigrants he idolized his father. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and to unite with his brother

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Family. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory Huxley, Male Human Commoner 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp. Old masterpiece painting (1200 gp).


Social Check DCs


Shane Ashley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Energy wise he seems alert and responsive.

History: He was born at the edge of vast mountains. Brilliant and gifted he never wanted to apply himself. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business; and further expansion of business

Ideals: Professionalism, Gifted. Bonds: Rich, Job, Nature. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Shane Ashley, Male Human Paladin 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)12 (+1) 9 (-1)10 (+0)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs

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