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Advanced [show]


Manfred Law, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His brown hair is cut short. His eyes are gray and catlike.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful necromancer made him what he is. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Rich, Mentor. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Manfred Law, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2900 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Odo Deighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a yellow small hat and yellow clothes. His small hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Merchant, his mother struggled to pay the bills. Through the years after Odo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Odo's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Interpreter

Voice: pre-pubescent

Attributes [hide]

Odo Deighton, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)7 (-2) 12 (+1)7 (-2)
Skills Athletics +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. Sard (80 gp).


Social Check DCs


Heward Clayden, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His blonde hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his feathered black hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shoemaker arts, while his father instructed him in etiquette, music and courtly manner. When Heward reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Rich, Military. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Heward Clayden, Male Human Warlock 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Bernard Soames, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. His golden hair is singed and shortened. His violet eyes dart from person to person.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a ruthless business man, a trait he acquired from his father.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Spy

Voice: Switch between two voices

Attributes [hide]

Bernard Soames, Male Human Barbarian 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 18 (+4)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand -1, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 200 gp. Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His hair is cut close to his head. He wears an eyepatch.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Secretive, Disease. Bonds: Rich, Slave. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Geoffrey Morley, Male Human Ranger 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 7
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Abyssal, Terran
Attacks Melee +4 / 2d10+1, Ranged +0 / 2d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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