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NPC Generator

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Advanced [show]


Norman Read, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in collared shirts and wears a proper scarf over his head. He has no hair. His eyes are hazel and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Navigator business at a young age. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Navigator

Voice: Pirate accent

Attributes [hide]

Norman Read, Male Human Warlock 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 8
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)15 (+2) 14 (+2)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 500 gp.


Social Check DCs


Balimaar Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears just a brown suit. He is muscular with a powerful set of arms. He sports a long silver beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He also is a firm believer in the manly ideal.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has worked as a Mortician like his mother before him.

Motivation: He is content; and expand his business

Ideals: Artistic. Flaws: Ugly, Impulsive, Mundane. Bonds: Job. Occupation: Mortician

Voice: pre-pubescent

Attributes [hide]

Balimaar Brandon, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3

Possessions: 90 pp.


Social Check DCs


Adam Quinton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Family. Occupation: Banker

Voice: Russian accent

Attributes [hide]

Adam Quinton, Male Human Rogue 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Soames, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his blonde hair down. He wears crescent spectacles with a black brim.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Shane was born the youngest of three triplets. He went to a religious school and was inspired by the priests there in charitable deeds. He now owns his own business.

Motivation: To prove his worth to the world; and wants to raise his children well

Ideals: Optimist. Flaws: Impulsive. Bonds: Family, Religious, Job. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Shane Soames, Male Human Paladin 8
Medium (5'8") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 14 (+2)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Brixton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep green leather and dull red iron scale mail. His black hair is lengthy and is close to two feet long. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Diggory was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: He has passion for adventuring and risk; and money/treasure

Flaws: Addict, Shy. Bonds: Adventurer, Job, Rich. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Diggory Brixton, Male Human Commoner 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Animal Handling +1, History +5
Senses Passive Perception 9
Languages Common, Draconic, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Red spinel (110 gp). Deep green spinel (110 gp). 1 Minor magic item.


Social Check DCs

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