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NPC Generator

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Advanced [show]


Gilbert Rutherford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. His white hair is long and unkept. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Spy

Voice: Raspy

Attributes [hide]

Gilbert Rutherford, Male Human Bard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 16 (+3)15 (+2)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 12000 cp.


Social Check DCs


Miles Blyth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears rags and sports a simple walking cane. He has a hunchback. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes lackadaisically let the world flow into them.

Personality: Aggressive, abrasive, and angry, Miles embodies much of what other species detest in the Humans. He takes great joy in being the best Armorer in town.

History: He was born in a small plains village. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Armorer for hire.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Depressed. Bonds: Poor, Job, Nature. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Blyth, Male Human Aristocrat 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 13 (+1)6 (-2)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 160 pp. Carved bone or ivory statuette (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is greasy and uncared for. His ears are large.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a locksmith again

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Ernest Cornish, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp.


Social Check DCs


Hubert Alton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He has wavy blonde hair. His eyes are hazel and beady.

Personality: Always inclined to offer people food he seems plenty friendly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Marry his sister to traveling adventurers.

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Family, Slave. Occupation: Sailor

Voice: Old thin voice

Attributes [hide]

Hubert Alton, Male Human Cleric 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is cut close to his head. His eyes, though not visible through his cowl, are hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a plains tribe. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Flaws: Antagonistic, Shy, PTSD. Bonds: Immigrant, Nature. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Ernest Marley, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Silver comb with moonstones (700 gp).


Social Check DCs

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