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NPC Generator

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Advanced [show]


Alex Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a well pressed and immaculate suit (or dress). He keeps his long white hair kept up in a rat tail. His blue eyes peer out from beneath his wide-brimmed violet hat.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a small toy that he constantly fidgets with.

History: When he was but 4 years old his parents immigrated from the north. After coming to the age of reason, Alex took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.

Motivation: He is content; and he seems to be bored by most things

Ideals: Artistic, Gifted. Flaws: Addict, Mundane. Bonds: Immigrant. Occupation: Mortician

Voice: French accent

Attributes [hide]

Alex Pinkerton, Male Human Cleric 9
Medium (5'4") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Nature +5
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Solid gold idol (1000 gp). Finely wrought small gold bracelet (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. With a patchy golden beard and wild golden hair. His eyes are blue and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a logical person and will generally grow upset if things defy logic and science.

History: His mother raised him in a mountain cabin. His father was a mechanic, and taught him how to fix just about anything. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Logical, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Thomas Enfield, Male Human Commoner 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)8 (-1) 16 (+3)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Raymond Kendal, Male Human [Permalink]

Personal [hide]

Description: This eastern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He has shaved his head bald. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. Raymond was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mercenary. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs

Flaws: Disease, Antagonistic, Forgetful. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Raymond Kendal, Male Human Monk 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)11 (+0) 18 (+4)15 (+2)
Skills Athletics +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +7

Possessions: 200 gp.


Social Check DCs


Shane Reid, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing the road beaten gear of a warrior. His hair is short and golden. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the east to a Ruler, Shane learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 6 years.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Optimist, Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Ruler

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Reid, Male Human Paladin 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Elven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp. White opal (1400 gp). Chrysoprase (80 gp). Jasper (80 gp). Pink pearl (110 gp). 1 Minor magic item.


Social Check DCs


Odo Brandon, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries shortspears. His hair is short and auburn. His eyes, though not visible through his cowl, are brown.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: Odo was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He is unsatisfied with his job; and to be a merchant again

Ideals: Fighting, Professionalism, Artistic. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Odo Brandon, Male Human Bard 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 2 Holy water. 1 Everburning torch. 3 Smokesticks.


Social Check DCs

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