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Advanced [show]


Dean Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He wears his black hair down. His violet eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He feeds upon the attention of others.

History: Dean was born with his father's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Dean Gentry, Male Human Aristocrat 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 17 (+3)8 (-1)
Skills Animal Handling +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnoll, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 500 gp. Onyx (70 gp). Tiger eye turquoise (14 gp). Smoky quartz (70 gp). Obsidian (14 gp). 1 Minor magic item.


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He keeps his white hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He believes the world needs to unite to get rid of gnolls once and for all.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has a rivalry with the church that dominates his actions

Ideals: Professionalism. Bonds: Enemies, Poor, Adventurer, Religious. Occupation: Actor

Voice: Complex vocabulary, royal

Attributes [hide]

Charles Anderton, Male Human Adept 8
Medium (5'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 300 gp. Iolite (60 gp). Blue sapphire (1500 gp). Malachite (12 gp). Citrine (60 gp). Deep blue spinel (1200 gp). Azurite (12 gp).


Social Check DCs


Don Lincoln, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his auburn hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. He became a Dyer soon after.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Rich, Religious, Job. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Don Lincoln, Male Human Monk 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)10 (+0) 10 (+0)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 26000 sp.


Social Check DCs


Anthony Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit, and carries maces. His brown hair is smooth and relatively long. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Bellfounder

Voice: Russian accent

Attributes [hide]

Anthony Bristol, Male Human Sorcerer 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Conrad Harper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His hair is greying and his face has many wrinkles. His eyes are a pleasant green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. Conrad was born on a far northern desert where he grew up under the tutelage of his father, an expert Doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Sensitive. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Conrad Harper, Male Human Warrior 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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