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NPC Generator

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Advanced [show]


Clerebold Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is always cut to a buzz. He wears an eyepatch.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is obsessed with a lost civilization.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Cynical, Racist. Bonds: Adventurer, Military. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Clerebold Cornish, Male Human Barbarian 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 36 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)12 (+1) 7 (-2)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Shane Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He wears a colorful flower in his brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Guard who has hired him part-time. He is a logical person and will generally grow upset if things defy logic and science.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a crush on the local Engraver; and his spouse's relatives view him with great suspicion

Ideals: Logical. Bonds: Attractive, Poor, Has a crush, Family. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Shane Eastaughffe, Male Human Monk 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)9 (-1) 10 (+0)8 (-1)
Skills Arcana +2, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6

Possessions: 600 gp.


Social Check DCs


Richard Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears yellow painted combat armor at almost all times. He has done his best to style his white hair to look like a famous performer. His hazel eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Adventurer. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Richard Rutland, Male Human Warrior 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4

Possessions: 800 gp. Tourmaline (110 gp).


Social Check DCs


Charles Alton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. He is portly but not overly obese. He is bald on top and has large golden tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He is a Slaad in disguise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Dilettante

Voice: Timid voice

Attributes [hide]

Charles Alton, Male Human Aristocrat 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)12 (+1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Draconic, Ignan, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 400 gp. Azurite (13 gp).


Social Check DCs


Patrick Dayton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright red hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. A true patriot, Patrick would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Patrick was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Addict. Bonds: Rich, Immigrant, Enemies, Military. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Patrick Dayton, Male Human Barbarian 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)6 (-2) 6 (-2)14 (+2)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Lapis lazuli (7 gp). Sardonyx (30 gp). Rhodochrosite (7 gp). 1 Minor magic item.


Social Check DCs

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