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NPC Generator

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Advanced [show]


Tim Oakley, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his sai, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His brown hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: Eccentric and domineering, Tim will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert, Fighting. Bonds: Mentor, Job. Occupation: Soapmaker

Voice: Breathy voice

Attributes [hide]

Tim Oakley, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Alex Rutland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his chestnut hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is able to make almost anything out of random pieces of junk.

History: He got into the Mason business at a young age. He was an apprentice working in his father's forge. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Mason

Voice: Loud with bravado

Attributes [hide]

Alex Rutland, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 9000 cp. Deep blue spinel (400 gp). Aquamarine (400 gp). 4 Antitoxin.


Social Check DCs


Trey Fawcett, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and is generally well dressed albeit a few years behind the times. His right hand appears badly burned and disfigured. His black hair is smooth and relatively long. His eyes are blue.

Personality: He has a massive crush on the younger sibling of the Scribe who has hired him part-time. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trey was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the south; and wants his loneliness to end

Ideals: Entrepeneur, Persistence. Bonds: Attractive, Has a crush. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Trey Fawcett, Male Human Druid 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 27 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet vest and prefers red and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: Sold as a small child to a brothel owner, Arnold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to be a junk dealer again

Ideals: Athletic, Disciplined. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Healer

Voice: Spits words with contempt

Attributes [hide]

Arnold Brandon, Male Human Cleric 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy violet pantaloons and a blue scarf. He wears a colorful flower in his silver hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small island village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Retire the richest man in the south; and he uses money and sex appeal to get what he needs

Ideals: Entrepeneur. Bonds: Attractive, Family, Nature, Rich. Occupation: Hunter

Voice: Stutters

Attributes [hide]

Anselm Birkenhead, Male Human Fighter 9
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 30 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)9 (-1) 16 (+3)7 (-2)
Skills Deception +1, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1400 gp. Malachite (8 gp). Chrysoberyl (100 gp). Peridot (70 gp). Tiger eye turquoise (8 gp). Rock crystal (70 gp). Onyx (70 gp). Black star sapphire (1000 gp). Amber (100 gp).


Social Check DCs

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