Wymar Hastings, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He wears his chestnut hair up. He has gleaming, smiling hazel eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a great chef.
History: He was born at the edge of vast desert. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying brother.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Religious. Occupation: Shepherd
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1000 gp. White pearl (110 gp). Rose (80 gp). Golden yellow topaz (600 gp). Aquamarine (600 gp).
Dean Kirby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has styled his silver hair well, parting it to the left. His eyes are brown and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.
Motivation: Wants to raise his children well; and to reunite with his absent father
Flaws: Ugly, Shy. Bonds: Poor, Family, Military. Occupation: Detective
Voice: Boston accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Bloodstone (50 gp). Malachite (4 gp). 1 Silk rope. 1 Average lock.
Patrick Charlton, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. His silver hair is lengthy. He has amber eyes.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Patrick hails from a village terrorized by brigands. Patrick was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. Since then, he has sought to make the best of life.
Motivation: Many brigands want him driven away; and a deep hatred of brigands
Ideals: Philantrophist, Optimist. Bonds: Attractive, Enemies, Religious. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp. Violet garnet (300 gp). Amber (80 gp). Obsidian (10 gp).
Aldous Ryley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a white collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He keeps his silver hair in a pixie cut. He tend to wears goggles to shield his eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Aldous lived on a farm with his mother, near the main road leading to a nearby town. A freak accident while working with his Laborer mother left him crippled. He has worked as a Brewer like his mother before him.
Motivation: To be a Laborer again; and balancing his hectic life and new brewer responsibilities is difficult
Ideals: Athletic. Flaws: Disease. Bonds: Job, Military, Family. Occupation: Brewer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran, Gnoll, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Sardonyx (30 gp). 1 Holy water. 2 Alchemist’s fire. 3 Antitoxin.
Arnold Clifton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a worn and beaten armor. He wears a colorful flower in his chestnut hair. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He also is a firm believer in the manly ideal.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: To find somewhere to settle down; and he is content
Ideals: Optimist. Flaws: Impulsive, Disease, Mundane. Bonds: Attractive. Occupation: Layabout
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 14000 cp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). A necklace of small pink pearls (1000 gp).
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Their contribution stands as a beacon of hope for all adventurers!