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NPC Generator

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Advanced [show]


Dustin Burton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey armored body suit, with a simple black line shooting up and back down. His black hair is heavily combed to the left. His eyes are a pleasant gray.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. Dustin was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Architect. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Passionate. Flaws: Hedonist. Bonds: Immigrant, Family. Occupation: Architect

Voice: Farmer accent

Attributes [hide]

Dustin Burton, Male Human Warrior 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +1, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. His white hair is heavily combed to the left. His green eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Drogo embodies much of what other species detest in the Humans. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Barkeep

Voice: Smoker's lung

Attributes [hide]

Drogo Carlisle, Male Human Warlock 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Balimaar Kendal, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a blue and green handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Balimaar hails from a village terrorized by giants. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better trade route.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Balimaar Kendal, Male Human Warrior 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Insight +0, Performance +4
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Everburning torch. 8 Acid flasks. 8 Acid flasks.


Social Check DCs


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears black leather gloves, a black jacket, and tight pants. He is tall, broad shouldered and powerfully built. He has golden hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Knight business at a young age. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Knight.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Flaws: Insane, Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Knight

Voice: Pronounces O like U

Attributes [hide]

Ernest Blackwood, Male Human Rogue 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)14 (+2) 7 (-2)13 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Magnifying glass.


Social Check DCs


Everard Abram, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His black hair is long and unkept. He has gray eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends.

Ideals: Fighting, Optimist. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Everard Abram, Male Human Rogue 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 9 (-1)17 (+3)
Skills Investigation +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Black pearl (1600 gp).


Social Check DCs

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