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NPC Generator

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Advanced [show]


Gunter Allerton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Laborer uniform. His hair is always cut to a buzz. This gray eyed easterner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal singing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He has passion for adventuring and risk.

Ideals: Artistic. Bonds: Job, Rich, Adventurer. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Gunter Allerton, Male Human Aristocrat 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 10 (+0)14 (+2)
Skills History +6, Nature +6
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. White pearl (80 gp). Jet (80 gp). Chalcedony (30 gp). Black opal (1400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gilbert Coombs, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket, and carries hammers. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Marshal mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Fighting, Impeccable. Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Coombs, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)10 (+0) 12 (+1)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. He keeps his golden hair in a pixie cut. His eyes, though not visible through his cowl, are blue.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Kyle was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult.

Ideals: Artistic, Philantrophist. Bonds: Immigrant, Job. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Kyle Wedgwood, Male Human Rogue 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)18 (+4)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Roger Pickering, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His black hair is knotted and matted. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker. Bonds: Attractive, Job, Religious, Mentor. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Roger Pickering, Male Human Adept 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 4000 sp.


Social Check DCs


Everard Budd, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His silver hair is kept up in a ponytail inside a top hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Tailor, but he was a colossal failure. He now spends his time doing works of charity.

Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Entrepeneur. Flaws: Depressed. Bonds: Job, Religious. Occupation: Body Guard

Voice: Soothing and warm

Attributes [hide]

Everard Budd, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs

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