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NPC Generator

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Advanced [show]


Percival Norton, Male Human [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a grey coat with tan slacks. He has a moderate pudge and is not very fit. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Bellfounder. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He inherited the family business which he has now maintained for 9 years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Bellfounder

Voice: High pitched, excited

Attributes [hide]

Percival Norton, Male Human Warrior 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)10 (+0) 13 (+1)12 (+1)
Skills Nature +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 27000 sp.


Social Check DCs


Adelard Clayton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a robe, a symbol of strength around his neck, and a shortspear on his belt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His amber eyes dart from person to person to random spaces in the air.

Personality: He exudes charisma. He is a tour de force of persuasion. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adelard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Logical. Flaws: Impulsive, Insane. Bonds: Attractive. Occupation: Map Maker

Voice: Sore throat, cough

Attributes [hide]

Adelard Clayton, Male Human Adept 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 7 (-2)15 (+2)
Skills Arcana +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp.


Social Check DCs


Peter Easton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his chestnut hair well, parting it to the left. He has blue eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invites people to come help in his community garden.

History: He was born in a small mountains village. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sculptor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Athletic, Philantrophist. Flaws: Fearful. Bonds: Nature, Has a crush. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Peter Easton, Male Human Commoner 8
Medium (5'6") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 17 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 9 (-1)7 (-2) 12 (+1)10 (+0)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +0

Possessions: 900 gp.


Social Check DCs


Gerald Blankley, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner. He is muscular with a powerful set of arms. His silver hair is thinning but still full. His eyes are likewise violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Gerald Blankley, Male Human Ranger 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 6 (-2)16 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnoll, Elven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 20000 cp. Lapis lazuli (6 gp). Eye agate (6 gp).


Social Check DCs


Charles Coombs, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Adventurer

Voice: Russian accent

Attributes [hide]

Charles Coombs, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Coral (80 gp). Red garnet (80 gp).


Social Check DCs

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