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NPC Generator

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Advanced [show]


Gomory Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears baggy blue pantaloons and a tan scarf. He wears his brown hair up in a very large beehive style do. His amber eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. A freak accident while working with his Baker mother left him crippled. He left for the south, certain he would find work there.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Logical. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Gomory Tinley, Male Human Wizard 7
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)12 (+1) 10 (+0)7 (-2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 30 pp. Gold and topaz bottle stopper cork (1500 gp).


Social Check DCs


Lance Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he prefers to wear flannel. His long red hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is mildly Human supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: To get a good night's sleep.

Ideals: Gifted, Artistic. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Lance Wedgwood, Male Human Adept 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Perception +1, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Gilbert Springfield, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a white scarf. He has a penchant for wearing a ring with an oversized jet on his left hand. His black hair is drawn into a tight pony tail with a skull scrunchie. He wears an eyepatch.

Personality: He is irascible and easily irritated. He is obsessed with a lost civilization.

History: His mother raised him in a mountain cabin. Through the years after Gilbert was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gilbert's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure.

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Gilbert Springfield, Male Human Sorcerer 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)5 (-3) 13 (+1)7 (-2)
Skills Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 gp. Rose (40 gp). Onyx (40 gp).


Social Check DCs


Charles Spalding, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a white suit, green shirt, and black tie. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful wizard made him what he is. His first spouse was a Miller, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent father.

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Charles Spalding, Male Human Sorcerer 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 100 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Deighton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His auburn hair is heavily combed to the right. His fierce blue eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north, but his parents moved at a very young age to the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Immigrant, Job. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Deighton, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 4 Holy water. 4 Acid flasks. 4 Acid flasks.


Social Check DCs

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