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NPC Generator

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Advanced [show]


Patrick Yeardley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a very tight haircut. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Athletic, Joker, Gifted. Flaws: Ugly. Bonds: Religious. Occupation: Roofer

Voice: Smooth and feminine

Attributes [hide]

Patrick Yeardley, Male Human Rogue 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +5

Possessions: 900 gp. Hematite (5 gp).


Social Check DCs


Don Wade, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Spy. His white hair is lengthy and is close to two feet long. His eyes are violet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Don was born on a far eastern forest where he grew up under the tutelage of his father, an expert Spy. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Don Wade, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 60 pp. 1 Masterwork Thieves’ tools. 1 Superior lock. 1 Masterwork manacles.


Social Check DCs


Anselm Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He is physically well-built. His hair is golden and very short. His violet eyes dart from person to person.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. Anselm was born on a far western desert where he grew up under the tutelage of his mother, an expert Glassblower. He left for the west, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Disease, Antagonistic. Bonds: Mentor, Nature, Immigrant. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Anselm Altham, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses in collared shirts and wears a proper scarf over his head. His silver hair is long and unkept. His eyes are hazel.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Unemployed arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: He is greedy.

Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Rich, Job. Occupation: Unemployed

Voice: Nasally tone

Attributes [hide]

Kody Gresham, Male Human Druid 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 14 (+2)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Justin Alby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and tends to wear a large black jacket. His right hand appears badly burned and disfigured. His brown hair is singed and shortened. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Painter, Justin learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Extrovert. Flaws: Ugly, Secretive. Bonds: Job, Immigrant. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Justin Alby, Male Human Aristocrat 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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