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Advanced [show]


Charles Blyth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His golden hair is braided into rings. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Gifted. Bonds: Attractive, Religious, Rich. Occupation: Interpreter

Voice: Irish accent

Attributes [hide]

Charles Blyth, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)10 (+0) 14 (+2)9 (-1)
Skills Acrobatics +5, History +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 2000 sp. Golden yellow topaz (700 gp). Banded agate (16 gp).


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 8 years old his parents immigrated from the north. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: Uses lots of figures of speech

Attributes [hide]

Percival Oakley, Male Human Fighter 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Performance +3, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. He keeps his red hair in a pixie cut. His eyes are a pleasant violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the north, but his parents moved at a very young age to the south. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Family. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Diggory Eastoft, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp. Aquamarine (1200 gp). Citrine (70 gp). Malachite (9 gp). 1 Full Plate. 1 Breastplate.


Social Check DCs


Lance Hamilton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A true patriot, Lance would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lance's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Lance Hamilton, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 14 (+2)11 (+0)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Aquamarine (1200 gp). Blue quartz (7 gp).


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown vest and prefers white and violet shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. His hair, while still mostly golden, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Mercenary business at a young age. He worked as a nervous Mercenary and found it very stressful. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To be a Butcher again; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Slave. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Beitz, Male Human Wizard 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Deception +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs

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