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NPC Generator

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Alexandre Warwick, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. He wears his chestnut hair down. His eyes are a pleasant gray.

Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Religious, Nature. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Alexandre Warwick, Male Human Bard 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 15 (+2)6 (-2)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: Aquamarine (700 gp). 1 Masterwork Common Melee.


Social Check DCs


Gomory Shelby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his chestnut hair to look like a famous performer. His eyes are gray and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Healer, but he got bored and became a Shipwright. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Gomory Shelby, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. Rose (70 gp). 1 Minor magic item.


Social Check DCs


Robert Southey, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean green cloak covering his clean studded leather, and sports empty pouches on his belt. He has a golden handlebar mustache and slicked back golden hair. His eyes are a pleasant amber.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his mother. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is terrified, and will act out of fear; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Antagonistic, Fearful. Bonds: In love. Occupation: Banker

Voice: Raspy

Attributes [hide]

Robert Southey, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp.


Social Check DCs


Gunter Cooper, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears silk and lounges about seductively and is in decent physical shape. His chestnut hair is cut jaggedly and amateurishly. This brown eyed northerner is not easily forgotten.

Personality: This man loves writing and to teach people writing more than just about anything. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gunter lived on a farm with his father, near the main road leading to a nearby town. While studying, he fell in love. They married and had a son. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark; and regain custody of his son

Ideals: Artistic. Bonds: Attractive, Adventurer, Family, In love. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Gunter Cooper, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)11 (+0) 15 (+2)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Bloodstone (20 gp). 1 Minor magic item.


Social Check DCs


Manfred Northcott, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is renowned for his bright green suits and hats. He sports a long chestnut beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: The child of a Animal Trainer, who enjoyed hunting, Manfred was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the old dungeon and found the beat up nunchaku and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Flaws: Depressed, Addict. Bonds: Nature, Enemies, Adventurer. Occupation: Gardener

Voice: Strong lisp

Attributes [hide]

Manfred Northcott, Male Human Wizard 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)11 (+0) 14 (+2)11 (+0)
Skills Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 20000 cp. Violet garnet (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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