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NPC Generator

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Advanced [show]


Gerald Whitby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing colorful clothing, dressed as a Miller. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His brown eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Impulsive, Shy, Insomniac, Mundane. Bonds: Slave, Nature. Occupation: Miller

Voice: Complex vocabulary, royal

Attributes [hide]

Gerald Whitby, Male Human Adept 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Auran, Infernal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 700 gp.


Social Check DCs


Henry Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his warhammer ready. He has wavy black hair. His half smiles and green eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Guardian, Adventurer. Occupation: Bookbinder

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Winthrop, Male Human Barbarian 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Hunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair and beard is wavy and long. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Hunter's father didn't care for him much, and the feeling was mutual. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Hunter Marleigh, Male Human Adept 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100000 cp.


Social Check DCs


Odo Harlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is auburn and curly. His eyes are likewise amber.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a font of random trivia from the lore and stories he has discovered

History: Odo lived on a farm with his father, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family.

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Family. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Odo Harlow, Male Human Commoner 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 9 (-1)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 9
Languages Common, Draconic, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 10000 cp.


Social Check DCs


Gunter Easton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red small hat and red clothes. With bright chestnut hair and a scraggly beard. He wears a mask on his face.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He struck the Spy job and began his own company from there.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Gunter Easton, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs

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