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NPC Generator

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Advanced [show]


Ralf Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a nunchaku on his belt. His hair is long and auburn with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. He works hard and plays hard.

History: Ralf was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: To be a Glassblower again; and he's looking for his big break

Ideals: Fighting. Flaws: Hedonist. Bonds: Job, Poor, Adventurer. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Melancon, Male Human Expert 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)13 (+1) 7 (-2)10 (+0)
Skills Arcana +4, Perception +1
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 90 pp. Obsidian (4 gp). Chrysoprase (40 gp). Blue star sapphire (600 gp). Pink pearl (80 gp). 1 Minor magic item.


Social Check DCs


Gomory Oakes, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears professional attire. His hair is short and auburn. His blue eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Miller.

Motivation: He's repulsed by the PC; and further expansion of business

Ideals: Joker, Athletic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Miller

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Oakes, Male Human Rogue 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Deception +3
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Jocelyn Hale, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His blonde hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Gifted, Impeccable. Flaws: Shy. Bonds: Enemies. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Jocelyn Hale, Male Human Rogue 8
Medium (5'6") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)7 (-2) 13 (+1)12 (+1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +6

Possessions: 1300 gp. Blue star sapphire (1100 gp). Blue quartz (14 gp). Moss agate (14 gp). Peridot (80 gp). Azurite (14 gp). Deep blue spinel (1400 gp).


Social Check DCs


Everard Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears light armors faded through time and improper care. His long blonde hair reaches down to his waist. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mayor arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Dyer mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Joker. Flaws: Insane, Disease. Bonds: Rich. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Everard Adley, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)8 (-1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Aldous Camden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is long and golden with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Aldous studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To pay off his debts; and to reunite with his old friends

Ideals: Joker, Gifted. Flaws: Sensitive. Bonds: Attractive, Debt. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Aldous Camden, Male Human Wizard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)17 (+3) 11 (+0)16 (+3)
Skills Religion +5, Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 300 gp.


Social Check DCs

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