Patrick England, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He is physically well-built. His long auburn hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Patrick is combative with any and all who dare try his patience in the slightest.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Barrister for hire.
Motivation: Further expansion of business; and to be a junk dealer again
Ideals: Joker, Justice. Bonds: Attractive, Military, Job. Occupation: Barrister
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 3000 sp.
Nicholas Graham, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears suspenders and black workpants. His shirt is pastel, and he wears a heavy black leather apron most of the time. His hair, while still mostly blonde, has prominent grey streaks. He has several tiny sapphire earrings on each ear.
Personality: He is overprotective of those who hire his services. He is used to getting what he wants. In part because he is a meticulous planner.
History: He comes from a rich eastern family. He has had some formal writing training, and achieved minor success. He has achieved small success as a Miner.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Artistic. Bonds: Rich, Guardian, Job. Occupation: Miner
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Geoffrey Dalton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan coat over a green low-cut shirt, and a small hat upon his head. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Geoffrey wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Animals are drawn to him, and he is able to talk to them.
History: Geoffrey was born in the south. At a young age he loved to build and create. His martial abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels kind of lost in life; and he is terrified, and will act out of fear
Ideals: Disciplined, Gifted, Persistence. Flaws: Depressed. Bonds: Immigrant. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 1000 sp. Black opal (400 gp). Iolite (80 gp). Tourmaline (70 gp).
Robert Brent, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy pastel suit and is in decent physical shape. His golden hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Mundane. Bonds: Attractive, Religious, Slave, Family. Occupation: Blacksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
Possessions: 500 gp. Aquamarine (1400 gp). Moss agate (14 gp).
Kyle Rutland, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a pastel shirt with thin tan vertical stripes and blue pants. He wears his golden hair up. His green unseeing eyes seem to look past you.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has never given up on his poetry dream.
Motivation: Meet up once more with his childhood friend; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp.
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