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Advanced [show]


Roland Prescott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears black trousers with white and pastel striped suspenders. He wears various colorful collared shirts. His wide-brimmed hat is riddled with cuts and holes. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Roland was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Joker, Persistence. Flaws: Ugly. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Roland Prescott, Male Human Wizard 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Performance +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting red shirt and pants. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born in the east to a Map Maker, Lance learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Lance Northcott, Male Human Commoner 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Performance +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Thomas Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and carries hammers. He has brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Thomas's homeland. Thomas decided to take the middle way and become a bodyguard. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Thomas Stanley, Male Human Warlock 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Amethyst (80 gp). Citrine (40 gp). Iolite (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Thomas Shelley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears baggy blue pantaloons and a green scarf. His black hair is lengthy and is close to two feet long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Priest, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister

Ideals: Philantrophist. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Thomas Shelley, Male Human Cleric 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp.


Social Check DCs


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a perfectly clean shirt and pair of pants. He wears his brown hair up. His eyes are likewise amber.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Kyle Chatham, Male Human Fighter 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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