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Odo Cason, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his long brown hair kept up in a rat tail. His violet eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and he is content

Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Odo Cason, Male Human Adept 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 8
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)12 (+1) 11 (+0)16 (+3)
Skills History +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. Coral (150 gp). Jet (150 gp). Golden yellow topaz (900 gp). Iolite (70 gp).


Social Check DCs


Raymond Lindsey, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His broad hat is riddled with cuts and holes. His blue eyes peer out from beneath his broad black hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Layabout, his father struggled to pay the bills. His family was turned out during the war. He and his family wandered east to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants revenge against dire rats; and revenge

Ideals: Justice. Flaws: Ugly, PTSD. Bonds: Adventurer, Poor, Enemies. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Raymond Lindsey, Male Human Wizard 10
Medium (6'0") Human, Lawful Good (CR 10)
Armor Class 8
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Performance +4, Religion +6
Senses Passive Perception 13
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +2 / 3d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 700 gp. Alexandrite (200 gp). Blue quartz (13 gp). Amber (130 gp).


Social Check DCs


Ralf Blakely, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a blue tunic with white highlights, and long tan pants that bunch up around his shoes. He wears his white hair down. His face is scarred and worn.

Personality: Always inclined to offer people food he seems plenty friendly. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Philantrophist, Professionalism. Flaws: Ugly. Bonds: Poor, Religious, Enemies. Occupation: Bookbinder

Voice: Eastern European accent

Attributes [hide]

Ralf Blakely, Male Human Ranger 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Athletics +5, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Everard Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy white suit. His skin is fair and his fingers are delicate and long. His white hair is kept up in a ponytail inside a feathered hat. His hazel eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Energy wise he seems alert and responsive.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He inherited the family business which he has now maintained for 11 years.

Motivation: Nothing but the best is good enough for him; and find a way to reverse the transformation of his brother

Ideals: Passionate, Professionalism, Impeccable. Bonds: Attractive, Family, Job. Occupation: Baker

Voice: Excited and jittery

Attributes [hide]

Everard Warwick, Male Human Commoner 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey pants and tee shirts. He has a long chestnut beard with little hanging trinkets. He has gleaming, smiling gray eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is the product a well kept family trust fund and as such has never really known need. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Assassin like his father before him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insomniac. Bonds: Job, Rich, Military. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Trey Pinkerton, Male Human Commoner 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills History +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Jasper (50 gp). Moss agate (4 gp). Malachite (4 gp).


Social Check DCs

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