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NPC Generator

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Advanced [show]


Roger Badger, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears black cloth garments or leather armor. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: He was born in a small island village. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Disciplined, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Merchant

Voice: Whispers

Attributes [hide]

Roger Badger, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +5, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Arnold Burton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his silver hair up. This blue eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He is lazy and tries to find solutions quickly.

History: He was born in the north. Cursed with a spirit at a very young age, Arnold has worked very hard to control his curse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic. Flaws: Disease, Lazy. Bonds: Immigrant, Adventurer. Occupation: Healer

Voice: French accent

Attributes [hide]

Arnold Burton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Patrick Stansfield, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears a robe, a symbol of magic around his neck, and a mace on his belt. He has moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and to be a bricklayer again

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Job. Occupation: Seamstress

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Stansfield, Male Human Bard 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)16 (+3) 7 (-2)13 (+1)
Skills Performance +3, Survival +0
Senses Passive Perception 8
Languages Common, Goblin, Undercommon, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 200 gp.


Social Check DCs


Hugh Brixton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear blue clothing when he does not wear armor. His golden hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city he treasured whatever gifts he got. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father.

Ideals: Opinionated. Bonds: Adventurer, Poor, Family. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Hugh Brixton, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Black opal (400 gp). Rose (40 gp).


Social Check DCs


Conrad Blackwood, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He is wearing a perfectly clean shirt and pair of pants. He wears his blonde hair up. He has blue eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Conrad lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To be a Sage again; and to unite with his sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Family, Rich, Job. Occupation: Engraver

Voice: Mousy voice

Attributes [hide]

Conrad Blackwood, Male Human Adept 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 16 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)12 (+1) 8 (-1)11 (+0)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carnelian (80 gp). Tourmaline (120 gp). Bloodstone (80 gp). Banded agate (5 gp). Eye agate (5 gp). Golden yellow topaz (700 gp).


Social Check DCs

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