Ernest Merton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely brown suit with white socks and a vest with buckled shoes. He has shaved his head bald. His eyes are hazel and beady.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: He was born several months after his father was called into army service. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 6 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Adelard Bentley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white costume with the symbols of magic on his torso. His hair, while still mostly brown, has prominent grey streaks. His fierce brown eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to loving parents in a slum to the north. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Adelard's mother didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Detective
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Ignan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. Gold dragon comb with red garnet eye (500 gp). A roughly beaten golden orb (60 gp). Silver comb with moonstones (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp).
Balimaar Merton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a fancy grey suit. He wears his white hair down. He wears round tiny glasses practically rammed into his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east to a Roofer, Balimaar learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Antagonistic, Forgetful. Bonds: Attractive, Job, Adventurer. Occupation: Roofer
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 800 gp.
Tim Presley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is typically in his Carter uniform. His red hair is kept up in a ponytail inside a small hat. This brown eyed westerner is not easily forgotten.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 3 years old his parents immigrated from the west. He worked as a nervous Carter and found it very stressful. He inherited the family business which he has now maintained for 13 years.
Motivation: To end his boredom; and he wants nothing more than to rejoin the army
Flaws: Mundane, Depressed. Bonds: Job, Military, Immigrant. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 63 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
Possessions: 200 gp. 1 Minor magic item.
Simon Weld, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish blonde hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the east to a Baker, Simon learned a great deal about his father's area of expertise. He worked as a nervous Baker and found it very stressful. He has worked as a Baker like his father before him.
Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs
Ideals: Fighting, Athletic, Gifted. Bonds: Job, Religious. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp.
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