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NPC Generator

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Advanced [show]


Hugh Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Rich, In love, Adventurer. Occupation: Baker

Voice: German accent

Attributes [hide]

Hugh Sydney, Male Human Warrior 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 6 (-2)14 (+2) 16 (+3)17 (+3)
Skills Acrobatics +6, Intimidation +6
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +6

Possessions: 200 gp. Banded agate (4 gp). Deep blue spinel (400 gp). Chrysoberyl (140 gp).


Social Check DCs


Hunter Weld, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. He wears a colorful flower in his silver hair. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Hunter was born with his father's beautiful face. A gifted student he started as a Animal Trainer, but he got bored and became a Healer. He has drifted from career to career and currently works as a Healer.

Motivation: Wants to work out more often; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Healer

Voice: French accent

Attributes [hide]

Hunter Weld, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 40000 cp. Brown-green garnet (60 gp). Jasper (20 gp). Iolite (20 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.

History: Richard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Poor, Religious. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Richard Wakefield, Male Human Aristocrat 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp. Fire opal (1500 gp). 1 Minor magic item.


Social Check DCs


Roger Bentley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting black shirt and pants, and sports empty pouches on his belt. He keeps his long blonde hair kept up in a rat tail. His eyes, though not visible through his cowl, are blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is frequently practicing swordplay.

History: He was born in a small plains village. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Optimist. Bonds: Military, Nature, Poor, Enemies. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Roger Bentley, Male Human Warrior 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 9 (-1)16 (+3)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 cp. 1 Darkwood Shield.


Social Check DCs


Trym Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: This man loves painting and to teach people painting more than just about anything. He believes the world needs to unite to get rid of dire rats once and for all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Attractive, Poor, Enemies, Religious, Mentor. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Shelly, Male Human Expert 8
Medium (5'0") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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