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Advanced [show]


Raymond Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He carries a battered crossbow and tarnished scimitar as well. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Raymond's homeland. Raymond decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Shy. Bonds: Religious, Rich, Immigrant. Occupation: Hunter

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Ainsley, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics -1, Stealth -1
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Barclay, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a robe, a symbol of the four houses of cards around his neck, and a sickle on his belt. His whole body is exceptionally muscular. His blonde hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: He was born a particularly ugly child, much to the horror of his parents. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Kody's homeland. Kody decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep.

Ideals: Fighting, Disciplined. Flaws: Ugly, Insomniac. Bonds: Immigrant. Occupation: Slave Trader

Voice: Ums and uhs a lot

Attributes [hide]

Kody Barclay, Male Human Monk 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Abyssal, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Arnold Norton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: The child of eastern immigrants he idolized his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Family, Immigrant. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Arnold Norton, Male Human Monk 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 58 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)12 (+1) 16 (+3)8 (-1)
Skills Performance +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and blue robe with the hood down. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his silver hair in a pixie cut. His blue eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure; and he would like to get married and retire

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Rich. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Manfred Ramsey, Male Human Monk 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)15 (+2) 16 (+3)7 (-2)
Skills Medicine +6, Performance +1
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Bertram Tyndall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is long and golden with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. Bertram was born on a far southern forest where he grew up under the tutelage of his mother, an expert Masseuse. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Joker. Bonds: Job, Adventurer, Immigrant. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Bertram Tyndall, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 44 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)12 (+1) 9 (-1)9 (-1)
Skills Nature +3, Performance +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. 2 Tanglefoot bags. 1 Thunderstones. 1 Everburning torch.


Social Check DCs

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