Justin Clinton, Male Human [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greataxe, just in case. His long blonde hair is drawn into a two foot long braid. His amber eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is skeptical of what others tell him and is slow to trust.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. He has achieved small success as a Shipwright.
Motivation: Regain custody of his daughter; and further expansion of business
Flaws: Antagonistic, Shy. Bonds: Job, Family. Occupation: Shipwright
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: Just what you see.
Roland Wade, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He tends to wear a large brown jacket, marred by beers. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Roland lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He struck the Soapmaker job and began his own company from there.
Motivation: Human compassion.
Flaws: Ugly, Insomniac, Racist, Secretive. Bonds: Family, Job. Occupation: Soapmaker
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Infernal
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +4
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Don Wellington, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his white hair up. He is baby faced.
Personality: Cocky and sure of himself, he believes he is the best Tailor born in the past three hundred years. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Don was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. Like his father and his brother before him, after school he went straight into learning to become a Tailor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: He has passion for adventuring and risk.
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Job, Poor, Adventurer. Occupation: Tailor
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 9)
Armor Class 14
Hit Points 34 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 5 (-3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: Peridot (60 gp). Eye agate (10 gp). Chrysoberyl (120 gp). Azurite (10 gp). Deep blue spinel (1200 gp). Pink pearl (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Brixton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple blue robe with black stripes complete with hood. His white hair is slicked back into a classic pompadour. His eyes are blue.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Knight business at a young age. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Knight like his father before him.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Opinionated, Gifted. Flaws: Mundane. Bonds: Religious, Job. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 5 (-3) | 4 (-3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 900 sp. Violet garnet (600 gp). Golden pearl (100 gp). Emerald (800 gp).
Hunter Gracey, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Hunter has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge.
Ideals: Entrepeneur, Joker. Flaws: Ugly, Disease. Bonds: Enemies. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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